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Feasibility, design and conduct of a pragmatic randomized controlled trial to reduce overweight and obesity in children

Background: Childhood obesity has reached epidemic proportions in developed countries. Sedentary screen-based activities such as video gaming are thought to displace active behaviors and are independently associated with obesity. Active…

Couch potatoes to jumping beans

The primary objective of this pilot study was to evaluate the effect of active video games on children's physical activity levels. Twenty children (mean + SD age = 12+1.5 years;…